I've played a few different characters in a few different games over the years, most of them have had their virtues. When I started playing Warhammer I wasn't sold on the game, it was honestly mostly a lark. I'd quit WoW and was happy not playing an MMORPG with any seriousness, falling back on playing Call of Duty 4 when I wanted some action. But, well, there were some reviews, and they gave me the impression that the game felt different. There was something about Warhammer that made it stand out. So, I bought the game, and started a sorceress...
I'll be honest, I love my sorceress. I love her to bits. It's not that I can win any one on one fight against any class on Order, because I can't. It's not because I can AoE grind with ease, even though I can. It's not due to the stunning look of the character, because she is stunning. It doesn' t even have anything to do with theorycraft, and I'm a theorycrafter at heart -- belive you me. No, it's something much more fuzzy. I love how the class feels when I play it. It feels right.I feel like a glass cannon. I feel like I'm feared on the battlefield. I feel like I'm about to blow myself up. And I feel fabulous. Every time I go into combat I know I'm riding the wire. I know it's all about pumping out the damage fast enough that I'll live to take another breath, while at the same time walking the line and not killing myself (too often). It feels great. It's dynamic, it's fun and it's almost never dull. You're not standing in the back taking ranged potshots at your enemies. You don't possess a million and one ways to avoid damage once someone focuses you. You know you're going to die if you don't avoid the problem to begin with. If you're taking damage, you're likely going to die.
And that... works! For once, dying doesn't suck. It doesn't feel like you've failed as a player when you die. Dying is acceptable in Warhammer. It's a natural part of RvR. At least when you're looking at large scale RvR, which quite frankly is what Warhammer is about for RvR. Small groups are fine, but bigger is better. Much better. And those are the moments I live for on my sorceress. Snipe off someone low on health or annihilate a choke point with AoE. Help control the flow of battle with raw untamed dps.
Of course, dps is so many things. So many ways to deliver it. So many useful abilties. So few useless ones. So yes, I love my sorceress. She might not match certain specs of Bright Wizards for some uses, but you know what? I don't care. For once in a game I don't care at all if I'm not playing the ultimate class with the ultimate spec. Because every time I go into battle, I go in with a smile. Live or die, it's fun. That's why I play Warhammer, that's why I play a sorceress. It's fun. Damn fun! Now, if you'll excuse me, I have a battle to go to, see you there!





